![]() ![]() It gets complex pretty quick when you start to build hardware and program custom gauges etc. You get the most out of AM with a touch screen and hardware like the Knobster.ĪM is used by a lot of cockpit builders to build hardware interfaces using Arduino or similar interfaces. If you want to custom build solutions then the PC or Mac version is best.Įven if your sim runs on a PC you can use AM on a Mac as well as on the same PC running the sim. It works really well on FS2020 now as well as Xplane P3D and old FSX. Check this thread for more info.On a PC or Mac you have much more programmability and many more instruments. If something isn’t working right, tap reset axes. LiveFlight Connect will try and auto-map axes if your joystick isn’t recognised. If your joystick is recognised (should say “your joystick is setup correctly!”), skip this step. Open LiveFlight Connect - if both devices are on the same network and Connect is enabled, it should quickly say “Connected!”. In Infinite Flight, go to Settings (top left corner), scroll to the bottom and enable Infinite Flight Connect. Plug the joystick into the PC/Mac and install LiveFlight Connect (if you have any issues, please send a PM to Guide: has tested with the Saitek X52 Pro, Logitech Extreme 3D Pro and Thrustmaster T Flight Hotas X. ![]() LiveFlight Connect should work with most joysticks. A standard home network should work fine, as would a portable hotspot on a phone. Your PC/Mac and device running Infinite Flight need to be on the same local WiFi network. Available to download at (note: Windows version will be available soon) Joysticks cannot be plugged into iOS devices due to restrictions by Apple - we’ll be using an app that sends commands over the network to Infinite Flight.įree, open source client software. Setting up joysticks with iOS requires a bit more setup, but it’s still very easy. That is not something that will work for all devices as manufacturers take some liberty in naming their axes and buttons, so there is no guarantee that the default setup will work. When it first detects a device, Infinite Flight will try to bind the axes as best as it can. The accelerometer is considered as an input device and so it the network controller that is used when Infinite Flight Connect API is used. Note that the device list will never be empty. ![]()
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